Samsung Demonstrates Ray Tracing Support for Next-Generation Exynos Chips
ByFaisal Chughtai | Published date:
Hardware-accelerated ray tracing has been around for a while on PC, but Samsung has been bringing it to smartphones. Samsung has been working with AMD to integrate RDNA 2 graphics into Exynos processors, enabling ray tracing capabilities on cellphones in the same way that gaming PCs do. Samsung has recently released a teaser video on its website demonstrating the ray-tracing capabilities of its forthcoming Exynos chipsets. This implies that the teaser campaign has officially begun, and we can expect to learn more about the forthcoming AMD-powered Exynos processor shortly.
The Exynos 2200 is anticipated to be Samsung's next flagship processor, and it is likely to be used in the Galaxy S22 series. Its GPU is anticipated to be at least 30% quicker than earlier Mali GPUs from Samsung. In addition, Ray tracing will also be supported due to AMD's rDNA 2 graphics support. In comparison to conventional game graphics, ray tracing in gaming creates considerably more accurate reflections as well as more photo-like lighting and shadows. However, activating it requires a significant amount of processing power. Thus gaming devices need hardware support to reach real-time performance.
Variable Rate Shading will also be supported by the new Exynos GPUs, allowing certain objects to be displayed at a greater resolution than others. In addition, more critical information on in-focus items and minor detail on background objects help conserve processing power. More information about the Exynos 2200 is expected in the following weeks.
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